News

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Meet the Gymnasium of Astypalaia: part of the Island Schools project/ iSHRINK

2 March 2021

Meet one of our Greek Island Schools partners! Read until the end of the article to find out what are they planning to contribute to a sustainable living!!

Meet De Jutter: part of the Island Schools project/ iSHRINK

9 February 2021

Meet one of our partners of the Island Schools project: De Jutter!

DIGITAL project: First Output Reveal

5 February 2021

The first output of the DIGITAL project has been completed! Let us know what your opinions about it.

C-MAP Training Session

3 February 2021

All the partners of C-MAP have had an online training workshop 3-day session (January 25th to January 27th, 2021) hosted by the partner in UK (Exponential Training). All the partners, including LHF, had a chance to know more about the C-MAP coaching method as well as other tips & advices from the speaker.

Capture The Flag/ “What The Hack” project

29 January 2021

“Capture the Flag” competition for students who are interested in cyber security!

PROGRAM project: Teacher Training Event

26 January 2021

Find out how the event “Teacher Training” went and enjoy the after-movie of it!

iSHRINK/ Island Schools project kicks off on a virtual Vlieland

22 January 2021

The Island Schools’ kick-off meeting with our project partners was held digitally in November 2020. However, partners still managed to experience Vlieland, the Dutch island taking part in the project, by exploring a virtual island with videos and discussions.

Contributing to a “Europe Ready Fryslân”

14 January 2021

An initiator of The Municipality of Súdwest-Fryslân, Leeuwarden en the Province of Fryslân.

Contributing to “iSHRINK” project

More information about the project iSHRINK from other perspectives.

Craft Your Future/ Corona Challenge

A fun and interactive projects for both Dutch and international students to work on during the pandemic time!

CULT-Tips

18 November 2020

The CULT-TIPS project aims to improve an efficient learning relationship between teachers and primary school pupils using computational methods tools with the specific objective of teaching cultural heritage.