With such a wide range of projects and activities, there’s always something going on. Keep up with our work below.
STEAM subjects (Science, Technology, Engineering, Arts and Mathematics) play an increasingly important role in preparing young people for the future. However, students do not always recognise how these subjects relate to their everyday lives. This can make STEAM feel abstract or inaccessible, particularly for learners who are less confident in traditional classroom settings. Sport offers […]
The main long term goal of the project is to establish weekend school education throughout Europe, creating opportunities and possibilities for all children and young people.
The programme aims to improve the digital literacy skills of pupils, including their avoidance of, and response to, cyber-bullying, radicalization, and attempted grooming as victims or bystanders.
Little is known about the realities of ‘Gig work’ and there is a growing need to reflect on how society deals with these changes in a manner that protects and educates vulnerable young people.
The project aims to empower vocational students and teachers to design new products and solutions to boost the social inclusion of those with special needs.
The project utilizes cultural events and heritage festivals as a driver to embed multidisciplinaryways of teaching in primary schools.
The iSHRINK project connects Europe’s island schools with one another to create innovative education based around sustainability challenges.