The programme aims to improve the digital literacy skills of pupils, including their avoidance of, and response to, cyber-bullying, radicalization, and attempted grooming as victims or bystanders.
The BeCSR programme aims to develop the SEL (social and emotional learning) and increase the online media literacy of c 500 Children Affected by Migration (CAM) from 40 trial schools in 4 countries so that they have the ability to better protect themselves and other children and to make safe and responsible decisions when they are on-line; including their avoidance of, and response to, cyber-bullying, radicalization, and attempted grooming as victims or bystanders.
BeCSR consortium has examined and modeled the potential of exploiting the online gaming environment (in terms of design and operability) to create engaging and empowering “Serious Games” which aim to build social and emotional awareness and resilience through realistic simulation and role-play in safe cyber environments.
The finished game can be found here: www.becsrgame.eu